Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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KODI::RETRO::CGameLoop Member List

This is the complete list of members for KODI::RETRO::CGameLoop, including all inherited members.

AbortableWait(CEvent &event, std::chrono::milliseconds duration=std::chrono::milliseconds(-1))CThreadinlineprotected
CGameLoop(IGameLoopCallback *callback, double fps)KODI::RETRO::CGameLoop
Create(bool bAutoDelete=false)CThreadprotected
CThread(const char *ThreadName)CThreadexplicitprotected
CThread(IRunnable *pRunnable, const char *ThreadName)CThreadprotected
FPS() constKODI::RETRO::CGameLoopinline
GetCurrentThread()CThreadprotectedstatic
GetCurrentThreadId()CThreadinlineprotectedstatic
GetSpeed() constKODI::RETRO::CGameLoopinline
IsAutoDelete() constCThreadprotected
IsCurrentThread() constCThreadprotected
IsRunning() constCThreadprotected
Join(std::chrono::milliseconds duration)CThreadprotected
m_bStopCThreadprotected
OnException()CThreadinlineprotectedvirtual
OnExit()CThreadinlineprotectedvirtual
OnStartup()CThreadinlineprotectedvirtual
PauseAsync()KODI::RETRO::CGameLoop
Process() overrideKODI::RETRO::CGameLoopprotectedvirtual
SetPriority(const ThreadPriority &priority)CThreadprotected
SetSpeed(double speedFactor)KODI::RETRO::CGameLoop
Sleep(std::chrono::duration< Rep, Period > duration)CThreadinlineprotected
Start()KODI::RETRO::CGameLoop
Stop()KODI::RETRO::CGameLoop
StopThread(bool bWait=true)CThreadprotectedvirtual
WAIT_INTERRUPTED enum valueCThreadprotected
WAIT_SIGNALED enum valueCThreadprotected
WAIT_TIMEDOUT enum valueCThreadprotected
WaitResponse enum nameCThreadprotected
~CGameLoop() overrideKODI::RETRO::CGameLoop
~CThread()CThreadprotectedvirtual