Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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KODI::GAME::CGameClientJoystick Member List

This is the complete list of members for KODI::GAME::CGameClientJoystick, including all inherited members.

AcceptsInput(const std::string &feature) const overrideKODI::GAME::CGameClientJoystickvirtual
CGameClientJoystick(CGameClient &addon, const std::string &portAddress, const ControllerPtr &controller)KODI::GAME::CGameClientJoystick
ClearSource()KODI::GAME::CGameClientJoystick
ControllerID() const overrideKODI::GAME::CGameClientJoystickvirtual
GetActivation() constKODI::GAME::CGameClientJoystick
GetController() constKODI::GAME::CGameClientJoystickinline
GetControllerAddress() constKODI::GAME::CGameClientJoystick
GetPortAddress() constKODI::GAME::CGameClientJoystickinline
GetSource() constKODI::GAME::CGameClientJoystickinline
GetSourceLocation() constKODI::GAME::CGameClientJoystick
HasFeature(const std::string &feature) const overrideKODI::GAME::CGameClientJoystickvirtual
InputReceiver(void)KODI::JOYSTICK::IInputHandlerinline
OnAccelerometerMotion(const std::string &feature, float x, float y, float z) overrideKODI::GAME::CGameClientJoystickvirtual
OnAnalogStickMotion(const std::string &feature, float x, float y, unsigned int motionTimeMs) overrideKODI::GAME::CGameClientJoystickvirtual
OnButtonHold(const std::string &feature, unsigned int holdTimeMs) overrideKODI::GAME::CGameClientJoystickinlinevirtual
OnButtonMotion(const std::string &feature, float magnitude, unsigned int motionTimeMs) overrideKODI::GAME::CGameClientJoystickvirtual
OnButtonPress(const std::string &feature, bool bPressed) overrideKODI::GAME::CGameClientJoystickvirtual
OnInputFrame() overrideKODI::GAME::CGameClientJoystickinlinevirtual
OnThrottleMotion(const std::string &feature, float position, unsigned int motionTimeMs) overrideKODI::GAME::CGameClientJoystickvirtual
OnWheelMotion(const std::string &feature, float position, unsigned int motionTimeMs) overrideKODI::GAME::CGameClientJoystickvirtual
RegisterInput(JOYSTICK::IInputProvider *inputProvider)KODI::GAME::CGameClientJoystick
ResetInputReceiver(void)KODI::JOYSTICK::IInputHandlerinline
SetInputReceiver(IInputReceiver *receiver)KODI::JOYSTICK::IInputHandlerinline
SetRumble(const std::string &feature, float magnitude)KODI::GAME::CGameClientJoystick
SetSource(PERIPHERALS::PeripheralPtr sourcePeripheral)KODI::GAME::CGameClientJoystick
UnregisterInput(JOYSTICK::IInputProvider *inputProvider)KODI::GAME::CGameClientJoystick
~CGameClientJoystick() overrideKODI::GAME::CGameClientJoystick
~IInputHandler()=defaultKODI::JOYSTICK::IInputHandlervirtual