Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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KODI::GAME::CGameClientInput Member List

This is the complete list of members for KODI::GAME::CGameClientInput, including all inherited members.

AcceptsInput() constKODI::GAME::CGameClientInput
AddonProperties() constKODI::GAME::CGameClientSubsystemprotected
CGameClientInput(CGameClient &gameClient, AddonInstance_Game &addonStruct, CCriticalSection &clientAccess)KODI::GAME::CGameClientInput
CGameClientSubsystem(CGameClient &gameClient, AddonInstance_Game &addonStruct, CCriticalSection &clientAccess)KODI::GAME::CGameClientSubsystemprotected
Cheevos() constKODI::GAME::CGameClientSubsystemprotected
CloseJoysticks(PERIPHERALS::EventLockHandlePtr &inputHandlingLock)KODI::GAME::CGameClientInput
CloseKeyboard()KODI::GAME::CGameClientInput
CloseMouse()KODI::GAME::CGameClientInput
ConnectController(const std::string &portAddress, const ControllerPtr &controller)KODI::GAME::CGameClientInput
CreateSubsystems(CGameClient &gameClient, AddonInstance_Game &gameStruct, CCriticalSection &clientAccess)KODI::GAME::CGameClientSubsystemprotectedstatic
Deinitialize()KODI::GAME::CGameClientInput
DestroySubsystems(GameClientSubsystems &subsystems)KODI::GAME::CGameClientSubsystemprotectedstatic
DisconnectController(const std::string &portAddress)KODI::GAME::CGameClientInput
GetActiveControllerTree() constKODI::GAME::CGameClientInput
GetDefaultControllerTree() constKODI::GAME::CGameClientInput
GetJoystickMap() constKODI::GAME::CGameClientInputinline
GetPlayerLimit() constKODI::GAME::CGameClientInput
GetPortActivation(const std::string &portAddress)KODI::GAME::CGameClientInput
HardwareReset()KODI::GAME::CGameClientInput
HasAgent() constKODI::GAME::CGameClientInput
HasFeature(const std::string &controllerId, const std::string &featureName) constKODI::GAME::CGameClientInput
Initialize()KODI::GAME::CGameClientInput
Input() constKODI::GAME::CGameClientSubsystemprotected
InputEvent(const game_input_event &event)KODI::GAME::CGameClientInput
IsKeyboardOpen() constKODI::GAME::CGameClientInput
IsMouseOpen() constKODI::GAME::CGameClientInput
IsObserving(const Observer &obs) constObservablevirtual
JoystickMap typedefKODI::GAME::CGameClientInput
m_bObservableChangedObservableprotected
m_clientAccessKODI::GAME::CGameClientSubsystemprotected
m_gameClientKODI::GAME::CGameClientSubsystemprotected
m_obsCritSectionObservablemutableprotected
m_observersObservableprotected
m_structKODI::GAME::CGameClientSubsystemprotected
NotifyObservers(const ObservableMessage message=ObservableMessageNone)Observablevirtual
Observable()=defaultObservable
OpenKeyboard(const ControllerPtr &controller, const PERIPHERALS::PeripheralPtr &keyboard)KODI::GAME::CGameClientInput
OpenMouse(const ControllerPtr &controller, const PERIPHERALS::PeripheralPtr &mouse)KODI::GAME::CGameClientInput
operator=(const Observable &observable)Observable
PortAddress typedefKODI::GAME::CGameClientInput
ReceiveInputEvent(const game_input_event &eventStruct)KODI::GAME::CGameClientInput
RegisterObserver(Observer *obs)Observablevirtual
ResetPorts()KODI::GAME::CGameClientInput
SavePorts()KODI::GAME::CGameClientInput
SendMessage(const ObservableMessage message)Observableprotected
SetChanged(bool bSetTo=true)Observablevirtual
Start(IGameInputCallback *input)KODI::GAME::CGameClientInput
Stop()KODI::GAME::CGameClientInput
Streams() constKODI::GAME::CGameClientSubsystemprotected
SupportsKeyboard() constKODI::GAME::CGameClientInput
SupportsMouse() constKODI::GAME::CGameClientInput
UnregisterObserver(Observer *obs)Observablevirtual
~CGameClientInput() overrideKODI::GAME::CGameClientInput
~CGameClientSubsystem()KODI::GAME::CGameClientSubsystemprotectedvirtual
~Observable()=defaultObservablevirtual