Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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CGUITextureManager Member List

This is the complete list of members for CGUITextureManager, including all inherited members.

AddTexturePath(const std::string &texturePath)CGUITextureManager
CanLoad(const std::string &texturePath)CGUITextureManagerstatic
CGUITextureManager(void)CGUITextureManager
Cleanup()CGUITextureManager
Dump() constCGUITextureManager
Flush()CGUITextureManager
FreeUnusedTextures(unsigned int timeDelay=0)CGUITextureManager
GetBundledTexturesFromPath(const std::string &texturePath)CGUITextureManager
GetMemoryUsage() constCGUITextureManager
GetTexturePath(const std::string &textureName, bool directory=false)CGUITextureManager
HasTexture(const std::string &textureName, std::string *path=NULL, int *bundle=NULL, int *size=NULL)CGUITextureManager
ivecTextures typedefCGUITextureManagerprotected
Load(const std::string &strTextureName, bool checkBundleOnly=false)CGUITextureManager
m_sectionCGUITextureManagerprotected
m_TexBundleCGUITextureManagerprotected
m_texturePathsCGUITextureManagerprotected
m_unusedHwTexturesCGUITextureManagerprotected
m_unusedTexturesCGUITextureManagerprotected
m_vecTexturesCGUITextureManagerprotected
ReleaseHwTexture(unsigned int texture)CGUITextureManager
ReleaseTexture(const std::string &strTextureName, bool immediately=false)CGUITextureManager
RemoveTexturePath(const std::string &texturePath)CGUITextureManager
SetTexturePath(const std::string &texturePath)CGUITextureManager
~CGUITextureManager(void)CGUITextureManagervirtual