Kodi Documentation 22.0
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CGUITextureGLES Class Reference

#include <GUITextureGLES.h>

Inheritance diagram for CGUITextureGLES:
CGUITexture

Public Member Functions

 CGUITextureGLES (float posX, float posY, float width, float height, const CTextureInfo &texture)
 
 ~CGUITextureGLES () override=default
 
CGUITextureGLESClone () const override
 
- Public Member Functions inherited from CGUITexture
virtual ~CGUITexture ()=default
 
bool Process (unsigned int currentTime)
 
void Render (int32_t depthOffset=0, int32_t overrideDepth=-1)
 
void DynamicResourceAlloc (bool bOnOff)
 
bool AllocResources ()
 
void FreeResources (bool immediately=false)
 
void SetInvalid ()
 
bool SetVisible (bool visible)
 
bool SetAlpha (unsigned char alpha)
 
bool SetDiffuseColor (UTILS::COLOR::Color color, const CGUIListItem *item=nullptr)
 
bool SetPosition (float x, float y)
 
bool SetWidth (float width)
 
bool SetHeight (float height)
 
bool SetFileName (const std::string &filename)
 
void SetUseCache (const bool useCache=true)
 
bool SetAspectRatio (const CAspectRatio &aspect)
 
const std::string & GetFileName () const
 
float GetTextureWidth () const
 
float GetTextureHeight () const
 
float GetWidth () const
 
float GetHeight () const
 
float GetXPosition () const
 
float GetYPosition () const
 
int GetOrientation () const
 
const CRectGetRenderRect () const
 
bool IsLazyLoaded () const
 
KODI::GUILIB::GUIINFO::CGUIInfoColor GetDiffuseColor () const
 Get the diffuse color (info color) associated to this texture.
 
bool HitTest (const CPoint &point) const
 
bool IsAllocated () const
 
bool FailedToAlloc () const
 
bool ReadyToRender () const
 

Static Public Member Functions

static void Register ()
 
static CGUITextureCreateTexture (float posX, float posY, float width, float height, const CTextureInfo &texture)
 
static void DrawQuad (const CRect &coords, UTILS::COLOR::Color color, CTexture *texture=nullptr, const CRect *texCoords=nullptr, const float depth=1.0, const bool blending=true)
 
- Static Public Member Functions inherited from CGUITexture
static void Register (const CreateGUITextureFunc &createFunction, const DrawQuadFunc &drawQuadFunction)
 
static CGUITextureCreateTexture (float posX, float posY, float width, float height, const CTextureInfo &texture)
 
static void DrawQuad (const CRect &coords, UTILS::COLOR::Color color, CTexture *texture=nullptr, const CRect *texCoords=nullptr, const float depth=1.0, const bool blending=true)
 

Protected Member Functions

void Begin (UTILS::COLOR::Color color) override
 called after our textures have been freed
 
void Draw (float *x, float *y, float *z, const CRect &texture, const CRect &diffuse, int orientation) override
 
void End () override
 
- Protected Member Functions inherited from CGUITexture
 CGUITexture (float posX, float posY, float width, float height, const CTextureInfo &texture)
 
 CGUITexture (const CGUITexture &left)
 
bool CalculateSize ()
 
bool AllocateOnDemand ()
 
bool UpdateAnimFrame (unsigned int currentTime)
 
void Render (float left, float top, float right, float bottom, float u1, float v1, float u2, float v2, float u3, float v3)
 
void ResetAnimState ()
 
virtual void Allocate ()
 
virtual void Free ()
 called after our textures have been allocated
 

Additional Inherited Members

- Protected Types inherited from CGUITexture
enum  ALLOCATE_TYPE {
  NO = 0 , NORMAL , LARGE , NORMAL_FAILED ,
  LARGE_FAILED
}
 
- Static Protected Member Functions inherited from CGUITexture
static void OrientateTexture (CRect &rect, float width, float height, int orientation)
 
- Protected Attributes inherited from CGUITexture
bool m_visible
 
UTILS::COLOR::Color m_diffuseColor
 
float m_posX
 
float m_posY
 
float m_width
 
float m_height
 
float m_depth {0}
 
CRect m_vertex
 
bool m_invalid
 
bool m_use_cache
 
unsigned char m_alpha
 
float m_frameWidth
 
float m_frameHeight
 
float m_texCoordsScaleU
 
float m_texCoordsScaleV
 
int m_currentLoop
 
unsigned int m_currentFrame
 
uint32_t m_lasttime
 
float m_diffuseU
 
float m_diffuseV
 
float m_diffuseScaleU
 
float m_diffuseScaleV
 
CPoint m_diffuseOffset
 
bool m_allocateDynamically
 
ALLOCATE_TYPE m_isAllocated
 
CTextureInfo m_info
 
CAspectRatio m_aspect
 
CTextureArray m_diffuse
 
CTextureArray m_texture
 

Constructor & Destructor Documentation

◆ CGUITextureGLES()

CGUITextureGLES::CGUITextureGLES ( float posX,
float posY,
float width,
float height,
const CTextureInfo & texture )

◆ ~CGUITextureGLES()

CGUITextureGLES::~CGUITextureGLES ( )
overridedefault

Member Function Documentation

◆ Begin()

void CGUITextureGLES::Begin ( UTILS::COLOR::Color color)
overrideprotectedvirtual

called after our textures have been freed

Implements CGUITexture.

◆ Clone()

CGUITextureGLES * CGUITextureGLES::Clone ( ) const
overridevirtual

Implements CGUITexture.

◆ CreateTexture()

CGUITexture * CGUITextureGLES::CreateTexture ( float posX,
float posY,
float width,
float height,
const CTextureInfo & texture )
static

◆ Draw()

void CGUITextureGLES::Draw ( float * x,
float * y,
float * z,
const CRect & texture,
const CRect & diffuse,
int orientation )
overrideprotectedvirtual

Implements CGUITexture.

◆ DrawQuad()

void CGUITextureGLES::DrawQuad ( const CRect & coords,
UTILS::COLOR::Color color,
CTexture * texture = nullptr,
const CRect * texCoords = nullptr,
const float depth = 1.0,
const bool blending = true )
static

◆ End()

void CGUITextureGLES::End ( )
overrideprotectedvirtual

Implements CGUITexture.

◆ Register()

void CGUITextureGLES::Register ( )
static

The documentation for this class was generated from the following files: