Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
Loading...
Searching...
No Matches
KODI::JOYSTICK::CJoystickEasterEgg Class Reference

Hush!!! More...

#include <JoystickEasterEgg.h>

Inheritance diagram for KODI::JOYSTICK::CJoystickEasterEgg:
KODI::JOYSTICK::IButtonSequence

Public Member Functions

 CJoystickEasterEgg (const std::string &controllerId)
 
 ~CJoystickEasterEgg () override=default
 
bool OnButtonPress (const FeatureName &feature) override
 
bool IsCapturing () override
 Returns true if a sequence is being captured to prevent input from falling through to the application.
 
- Public Member Functions inherited from KODI::JOYSTICK::IButtonSequence
virtual ~IButtonSequence ()=default
 

Static Public Member Functions

static void OnFinish (void)
 

Detailed Description

Hush!!!

Constructor & Destructor Documentation

◆ CJoystickEasterEgg()

CJoystickEasterEgg::CJoystickEasterEgg ( const std::string & controllerId)
explicit

◆ ~CJoystickEasterEgg()

KODI::JOYSTICK::CJoystickEasterEgg::~CJoystickEasterEgg ( )
overridedefault

Member Function Documentation

◆ IsCapturing()

bool CJoystickEasterEgg::IsCapturing ( )
overridevirtual

Returns true if a sequence is being captured to prevent input from falling through to the application.

Implements KODI::JOYSTICK::IButtonSequence.

◆ OnButtonPress()

bool CJoystickEasterEgg::OnButtonPress ( const FeatureName & feature)
overridevirtual

◆ OnFinish()

void CJoystickEasterEgg::OnFinish ( void )
static
Todo
Shake screen

The documentation for this class was generated from the following files: