Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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PERIPHERALS::CAddonInputHandling Class Reference

#include <AddonInputHandling.h>

Inheritance diagram for PERIPHERALS::CAddonInputHandling:
KODI::JOYSTICK::IDriverHandler KODI::JOYSTICK::IInputReceiver KODI::KEYBOARD::IKeyboardDriverHandler KODI::MOUSE::IMouseDriverHandler

Public Member Functions

 CAddonInputHandling (CPeripheral *peripheral, std::shared_ptr< CPeripheralAddon > addon, KODI::JOYSTICK::IInputHandler *handler, KODI::JOYSTICK::IDriverReceiver *receiver)
 
 CAddonInputHandling (CPeripheral *peripheral, std::shared_ptr< CPeripheralAddon > addon, KODI::KEYBOARD::IKeyboardInputHandler *handler)
 
 CAddonInputHandling (CPeripheral *peripheral, std::shared_ptr< CPeripheralAddon > addon, KODI::MOUSE::IMouseInputHandler *handler)
 
 ~CAddonInputHandling (void) override
 
bool Load ()
 
bool OnButtonMotion (unsigned int buttonIndex, bool bPressed) override
 Handle button motion.
 
bool OnHatMotion (unsigned int hatIndex, KODI::JOYSTICK::HAT_STATE state) override
 Handle hat motion.
 
bool OnAxisMotion (unsigned int axisIndex, float position, int center, unsigned int range) override
 Handle axis motion.
 
void OnInputFrame (void) override
 Handle buffered input motion for features that require multiple axes.
 
bool OnKeyPress (const CKey &key) override
 A key has been pressed.
 
void OnKeyRelease (const CKey &key) override
 A key has been released.
 
bool OnPosition (int x, int y) override
 Handle mouse position updates.
 
bool OnButtonPress (KODI::MOUSE::BUTTON_ID button) override
 A mouse button has been pressed.
 
void OnButtonRelease (KODI::MOUSE::BUTTON_ID button) override
 A mouse button has been released.
 
bool SetRumbleState (const KODI::JOYSTICK::FeatureName &feature, float magnitude) override
 Set the value of a rumble motor.
 
- Public Member Functions inherited from KODI::JOYSTICK::IDriverHandler
virtual ~IDriverHandler ()=default
 
- Public Member Functions inherited from KODI::JOYSTICK::IInputReceiver
virtual ~IInputReceiver ()=default
 
- Public Member Functions inherited from KODI::KEYBOARD::IKeyboardDriverHandler
virtual ~IKeyboardDriverHandler ()=default
 
- Public Member Functions inherited from KODI::MOUSE::IMouseDriverHandler
virtual ~IMouseDriverHandler (void)=default
 

Constructor & Destructor Documentation

◆ CAddonInputHandling() [1/3]

CAddonInputHandling::CAddonInputHandling ( CPeripheral * peripheral,
std::shared_ptr< CPeripheralAddon > addon,
KODI::JOYSTICK::IInputHandler * handler,
KODI::JOYSTICK::IDriverReceiver * receiver )

◆ CAddonInputHandling() [2/3]

CAddonInputHandling::CAddonInputHandling ( CPeripheral * peripheral,
std::shared_ptr< CPeripheralAddon > addon,
KODI::KEYBOARD::IKeyboardInputHandler * handler )

◆ CAddonInputHandling() [3/3]

CAddonInputHandling::CAddonInputHandling ( CPeripheral * peripheral,
std::shared_ptr< CPeripheralAddon > addon,
KODI::MOUSE::IMouseInputHandler * handler )

◆ ~CAddonInputHandling()

CAddonInputHandling::~CAddonInputHandling ( void )
override

Member Function Documentation

◆ Load()

bool CAddonInputHandling::Load ( )

◆ OnAxisMotion()

bool CAddonInputHandling::OnAxisMotion ( unsigned int axisIndex,
float position,
int center,
unsigned int range )
overridevirtual

Handle axis motion.

If a joystick feature requires multiple axes (analog sticks, accelerometers), they can be buffered for later processing.

Parameters
axisIndexThe index of the axis as reported by the driver
positionThe position of the axis in the closed interval [-1.0, 1.0]
centerThe center point of the axis (either -1, 0 or 1)
rangeThe maximum distance the axis can move (either 1 or 2)
Returns
True if the motion was handled, false otherwise

Implements KODI::JOYSTICK::IDriverHandler.

◆ OnButtonMotion()

bool CAddonInputHandling::OnButtonMotion ( unsigned int buttonIndex,
bool bPressed )
overridevirtual

Handle button motion.

Parameters
buttonIndexThe index of the button as reported by the driver
bPressedtrue for press motion, false for release motion
Returns
True if a press was handled, false otherwise

Implements KODI::JOYSTICK::IDriverHandler.

◆ OnButtonPress()

bool CAddonInputHandling::OnButtonPress ( KODI::MOUSE::BUTTON_ID button)
overridevirtual

A mouse button has been pressed.

Parameters
buttonThe index of the pressed button
Returns
True if the event was handled, otherwise false

Implements KODI::MOUSE::IMouseDriverHandler.

◆ OnButtonRelease()

void CAddonInputHandling::OnButtonRelease ( KODI::MOUSE::BUTTON_ID button)
overridevirtual

A mouse button has been released.

Parameters
buttonThe index of the released button

Implements KODI::MOUSE::IMouseDriverHandler.

◆ OnHatMotion()

bool CAddonInputHandling::OnHatMotion ( unsigned int hatIndex,
KODI::JOYSTICK::HAT_STATE state )
overridevirtual

Handle hat motion.

Parameters
hatIndexThe index of the hat as reported by the driver
stateThe direction the hat is now being pressed
Returns
True if the new direction was handled, false otherwise

Implements KODI::JOYSTICK::IDriverHandler.

◆ OnInputFrame()

void CAddonInputHandling::OnInputFrame ( void )
overridevirtual

Handle buffered input motion for features that require multiple axes.

OnInputFrame() is called at the end of the frame when all axis motions have been reported. This has several uses, including:

  • Combining multiple axes into a single analog stick or accelerometer event
  • Imitating an analog feature with a digital button so that events can be dispatched every frame.

Implements KODI::JOYSTICK::IDriverHandler.

◆ OnKeyPress()

bool CAddonInputHandling::OnKeyPress ( const CKey & key)
overridevirtual

A key has been pressed.

Parameters
keyThe pressed key
Returns
True if the event was handled, false otherwise

Implements KODI::KEYBOARD::IKeyboardDriverHandler.

◆ OnKeyRelease()

void CAddonInputHandling::OnKeyRelease ( const CKey & key)
overridevirtual

A key has been released.

Parameters
keyThe released key

Implements KODI::KEYBOARD::IKeyboardDriverHandler.

◆ OnPosition()

bool CAddonInputHandling::OnPosition ( int x,
int y )
overridevirtual

Handle mouse position updates.

Parameters
xThe new x coordinate of the pointer
yThe new y coordinate of the pointer

The mouse uses a left-handed (graphics) cartesian coordinate system. Positive X is right, positive Y is down.

Returns
True if the event was handled, false otherwise

Implements KODI::MOUSE::IMouseDriverHandler.

◆ SetRumbleState()

bool CAddonInputHandling::SetRumbleState ( const KODI::JOYSTICK::FeatureName & feature,
float magnitude )
overridevirtual

Set the value of a rumble motor.

Parameters
featureThe name of the motor to rumble
magnitudeThe motor's new magnitude of vibration in the closed interval [0, 1]
Returns
True if the event was handled otherwise false

Implements KODI::JOYSTICK::IInputReceiver.


The documentation for this class was generated from the following files: