#include <rendering.h>
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void(* | set_callbacks )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, KODI_GUI_CLIENT_HANDLE clienthandle, bool(*createCB)(KODI_GUI_CLIENT_HANDLE, int, int, int, int, ADDON_HARDWARE_CONTEXT), void(*renderCB)(KODI_GUI_CLIENT_HANDLE), void(*stopCB)(KODI_GUI_CLIENT_HANDLE), bool(*dirtyCB)(KODI_GUI_CLIENT_HANDLE)) |
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void(* | destroy )(void *kodiBase, KODI_GUI_CONTROL_HANDLE handle) |
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◆ destroy
◆ set_callbacks
void(* AddonToKodiFuncTable_kodi_gui_control_rendering::set_callbacks) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, KODI_GUI_CLIENT_HANDLE clienthandle, bool(*createCB)(KODI_GUI_CLIENT_HANDLE, int, int, int, int, ADDON_HARDWARE_CONTEXT), void(*renderCB)(KODI_GUI_CLIENT_HANDLE), void(*stopCB)(KODI_GUI_CLIENT_HANDLE), bool(*dirtyCB)(KODI_GUI_CLIENT_HANDLE)) |
The documentation for this struct was generated from the following file: