Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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AddonToKodiFuncTable_kodi_gui_dialogKeyboard Struct Reference

#include <keyboard.h>

Public Attributes

bool(* show_and_get_input_with_head )(KODI_HANDLE kodiBase, const char *text_in, char **text_out, const char *heading, bool allow_empty_result, bool hiddenInput, unsigned int auto_close_ms)
 
bool(* show_and_get_input )(KODI_HANDLE kodiBase, const char *text_in, char **text_out, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_get_new_password_with_head )(KODI_HANDLE kodiBase, const char *password_in, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_get_new_password )(KODI_HANDLE kodiBase, const char *password_in, char **password_out, unsigned int auto_close_ms)
 
bool(* show_and_verify_new_password_with_head )(KODI_HANDLE kodiBase, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_verify_new_password )(KODI_HANDLE kodiBase, char **password_out, unsigned int auto_close_ms)
 
int(* show_and_verify_password )(KODI_HANDLE kodiBase, const char *password_in, char **password_out, const char *heading, int retries, unsigned int auto_close_ms)
 
bool(* show_and_get_filter )(KODI_HANDLE kodiBase, const char *text_in, char **text_out, bool searching, unsigned int auto_close_ms)
 
bool(* send_text_to_active_keyboard )(KODI_HANDLE kodiBase, const char *text, bool close_keyboard)
 
bool(* is_keyboard_activated )(KODI_HANDLE kodiBase)
 

Member Data Documentation

◆ is_keyboard_activated

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::is_keyboard_activated) (KODI_HANDLE kodiBase)

◆ send_text_to_active_keyboard

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::send_text_to_active_keyboard) (KODI_HANDLE kodiBase, const char *text, bool close_keyboard)

◆ show_and_get_filter

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_filter) (KODI_HANDLE kodiBase, const char *text_in, char **text_out, bool searching, unsigned int auto_close_ms)

◆ show_and_get_input

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_input) (KODI_HANDLE kodiBase, const char *text_in, char **text_out, bool allow_empty_result, unsigned int auto_close_ms)

◆ show_and_get_input_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_input_with_head) (KODI_HANDLE kodiBase, const char *text_in, char **text_out, const char *heading, bool allow_empty_result, bool hiddenInput, unsigned int auto_close_ms)

◆ show_and_get_new_password

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_new_password) (KODI_HANDLE kodiBase, const char *password_in, char **password_out, unsigned int auto_close_ms)

◆ show_and_get_new_password_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_new_password_with_head) (KODI_HANDLE kodiBase, const char *password_in, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)

◆ show_and_verify_new_password

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_new_password) (KODI_HANDLE kodiBase, char **password_out, unsigned int auto_close_ms)

◆ show_and_verify_new_password_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_new_password_with_head) (KODI_HANDLE kodiBase, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)

◆ show_and_verify_password

int(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_password) (KODI_HANDLE kodiBase, const char *password_in, char **password_out, const char *heading, int retries, unsigned int auto_close_ms)

The documentation for this struct was generated from the following file: